How To Play Call Of Duty Modern Warfare 3 Dedicated Server

Call of Duty Modern Warfare 3 Dedicated Server. This is just a standard server. Download the required files from the official Steam Workshop page, unzip them and place these files into your mods folder. Start the game and create your new dedicated server by pressing Control + Shift + Enter on your keyboard. Hosting a game is as easy as that!

How To Play Call Of Duty Modern Warfare 3 Dedicated Server

How to run Call of Duty: Modern Warfare 3 as a Windows Service with FireDaemon Pro.

Call of Duty: Modern Warfare 3 is a first-person action game. The unranked dedicated server component can be run as a Windows Service using FireDaemon Pro. You can only run the unranked server when hosting it yourself. If you want a ranked server, you will need to rent one from a Game Server Provider. FireDaemon Pro will allow you to have the dedicated server start automatically at boot prior to login, start multiple instances of the dedicated server and so forth. This HOWTO will show you how to set it up. You can also use FireDaemon Fusion to manage FireDaemon Pro and other Windows services via a web browser.

Call of Duty: Modern Warfare 3 logo: Run as Windows Service

Step 1: Call of Duty: Modern Warfare 3 Dedicated Server Setup

The dedicated server files can only be downloaded through Steam. If you are installing the server on another computer, make a new steam account; if you use an already existing account, you will be logged out on your computer when the server files are downloaded or updated.

Download and install Steam from here. Create a new Steam account here. Take note of the username and password you chose. If you plan on using an existing Steam account, skip to the next step.

At the top of the Steam window, click “Library”. Below the library you will see “All Games”. Click that and select “Tools”.

Steam Library window: Run as Windows Service

Look for “Call of Duty: Modern Warfare 3 – Dedicated Server”. Right-click it and select “Install Game…” from the context menu. Click Next on the window that appears.

The server files are large – around 14GB. Steam will tell you the approximate download time. Once the download finishes, run the server (once) to extract all the files so the server can start properly. You can exit the server once it starts; the window will show the logo for “Call of Duty: Modern Warfare 3 Dedicated Server”.

Call of Duty: Modern Warfare 3 uses a configuration file named server.cfg and other configuration files called “recipes”. Both files can be found in C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 3\admin. Edit these file to suit your preferences.

Step 2: Download and Install FireDaemon Pro

  1. Download FireDaemon Pro installer
  2. Double-click the installer and follow the installation wizard to complete the installation.
  3. For more information about installing FireDaemon, see the FireDaemon Pro Users Guide.

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Step 3: Set Up Call of Duty: Modern Warfare 3 Server as a FireDaemon Pro Service

Start the FireDaemon GUI from the desktop shortcut. Click on the “Create a new service definition” button in the toolbar (or type Ctrl+N) and enter the information into the fields as you see below. Adjust the paths to suit your installation. Note the required parameters.

FireDaemon Pro Modern Warfare 3 Service Program Tab: Run as Windows Service

The most important field on the tab is the Parameters. The Parameters define the initial setup of your server. The full parameter list should be as follows:

+start_map_rotate +set sv_maprotation map_rotation
  • +start_map_rotate  loads the server.
  • +set sv_maprotation map_rotation  loads your map rotation (replace map_rotation with the name of your map rotation).

Next, click on the FireDaemon Pro Settings tab. If you DON’T want to see your dedicated server running, uncheck the Interact with Desktop checkbox and select “Hidden” from the “Show Window” dropdown. You can optionally run your dedicated server as the user you installed it as. In the Logon Account field type your username (e.g. Administrator) and then enter the user’s password twice in the Password and Confirm fields. You can change the Process Priority to allocate more CPU time to the dedicated server or specify which CPU or core the dedicated server will run on (in the case of multi-processor, hyperthreaded or multi-core CPUs).

FireDaemon Pro Modern Warfare 3 service settings: Run as Windows Service

Next, click on the Lifecycle tab and choose Shutdown By Forceful Termination.

FireDaemon Pro Modern Warfare 3 service lifecycle: Run as Windows Service

Lastly, click on the OK button to finish setup and start Call of Duty: Modern Warfare 3! The game server will be running on Session 0.

Modern Warfare 3 messages window: Run as Windows Service

Step 4: Verify that Call of Duty: Modern Warfare 3 is Running Correctly

The game server’s status can easily be checked on the main FireDaemon Pro Services List – look for a Running Status value and a numeric Process ID (PID) value.

FireDaemon Pro Services list: Run as Windows Service

Step 5: Check that the Server is Listening on the Correct Network Ports

  1. Firstly, find the Process ID (PID) of the service from the FireDaemon Services List (see example above).
  2. Open a command prompt window with Administrator privileges and run the following command:
netstat -anob | find "<PID>"

where <PID> is the Process ID found in the FireDaemon Pro Services List PID column. This command lists the ports on which the game server is listening. Your system’s firewall and/or router must be configured to forward traffic to these ports. You should see output similar to the screenshot below:

Modern Warfare 3 Server netstat ports example: Run as Windows Service

Example Configuration File

Below is an example mp-server.cfg file:

// Modern Warfare 3 Server Configuration


//////////////////////////////////////////////////////////
// Server command-line parameters (this section is for documentation only)

// Specify server configuration file (this file)
//+set sv_config "filename" (default "server.cfg")

// Specify server visibility (1 = LAN, 2 = Internet (default) )
//+set dedicated 1

// Open game port (Steam-visible server game port)
//+set net_queryPort 27014

// Secure game port
//+set net_port 27015

// Steam authentication port
//+set net_authPort 8766

// Steam master server (server browser) port
//+set net_masterServerPort 27016



//////////////////////////////////////////////////////////
// Server.cfg-configurable settings

// Server host name. This should always be set by the server admin.
seta sv_hostname "Modern Warfare 3"

// Dedicated server play list (DSPL) specifying server map rotation.
// Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL.
seta sv_maprotation "default"

// Maximum number of clients that may connect to this server (range 1-18)
seta sv_maxclients 16

// Server password. If set, users will be prompted on join attempt.
seta g_password ""

// Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
seta sv_privateClients 0

// Password for the private slots on this server. If set, users will be prompted on join attempt.
// Users providing this password will have access to all slots.
// Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
seta sv_privatePassword ""

// Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client.
seta rcon_password ""

// Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) )
seta sv_voice 2

// Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
seta g_allowVote 1

// Toggle allowing dead players to chat with living players (0 (default) or 1)
seta g_deadChat 0

// Time in seconds before the server will kick a user for inactivity (range 0 - 10000)
seta g_inactivity 120

// Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
seta sv_kickBanTime 300

// Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default))
seta sv_floodProtect 1

mw3 dedicated server commands

Call of Duty: Modern Warfare 3 is a 2011 first-person shooter video game, jointly developed by Infinity Ward and Sledgehammer Games and published by Activision. The game was released worldwide in November 2011 for Microsoft Windows, the Xbox 360, PlayStation 3, and Wii.[1] It is the third and final installment in the original Modern Warfare saga, a direct sequel to 2009’s Call of Duty: Modern Warfare 2, and the eighth Call of Duty installment overall. A separate version for the Nintendo DS was developed by n-Space, while Treyarch developed the game’s Wii port. In Japan, Square Enix published the game with a separate subtitled and dubbed version.[2]

The game’s campaign follows Modern Warfare 2 and begins right after the events of its final mission. Similar to Modern Warfare 2, it is centered around the Task Force 141, which contains Captain Price, Soap MacTavish, and Yuri, one of the playable characters. Alongside the Delta Force and Special Air Service, they hunt Vladimir Makarov (the main antagonist of the trilogy), a Russian terrorist who leads the Russian Ultranationalist party. He leads several terror attacks across Europe, triggering a large-scale war between the Ultranationalists and friendly forces. For the game’s multiplayer mode, new mode types and killstreak choices were brought in. Improvements were also made to the mode that solved issues that appeared in Modern Warfare 2.

Using an enhanced version of Modern Warfare 2’s IW engine, development for the game began in 2010 with more than one developer. Prior to development, Infinity Ward co-founders Jason West and Vince Zampella left the company to form Respawn Entertainment. Other members had been fired or had left the company following the duo’s departure. Sledgehammer Games had joined the Modern Warfare 3 development force, with Raven Software also developing the game’s multiplayer mode. Following a large leak containing detailed information about the game, multiple teaser trailers were released, with each showcasing a location featured in the game’s campaign, leading up to a full reveal.

Modern Warfare 3 received positive reviews from critics, with praise for its gameplay, campaign, and multiplayer, although there was some criticism for its story and lack of innovation. It won the award for Best Shooter at the 2011 Spike Video Game Awards. It was a massive commercial success. Within 24 hours of going on sale, the game sold 6.5 million copies in the United States and United Kingdom and grossed $400 million, making it at the time the largest entertainment launch ever.[3][4][5]

Contents
1 Gameplay
1.1 Campaign
1.2 Cooperative
1.3 Multiplayer
1.4 Special Ops
1.5 Call of Duty: Elite
1.6 Downloadable content
2 Story
2.1 Characters
2.2 Plot
3 Development
4 Marketing
5 Release
5.1 Retail versions
6 Reception
6.1 Critical response
6.2 Sales and revenue
6.3 Awards
7 Notes
8 References
9 External links
Gameplay
Modern Warfare 3 is a first-person shooter video game much like its predecessors. Modern Warfare 3 for Microsoft Windows has dedicated servers support.[6]

Campaign
The player assumes the role of various characters during the single player campaign, changing perspectives throughout the progression of the story, which, like its predecessors, is divided into three sets of missions called “Acts”. Each mission in an act featuring a series of objectives that are displayed on the heads up display, which marks the direction and distance between such objectives and the player. Damage to the player is shown by the visualization of blood-spatter or red-outs on the screen. The player’s health regenerates over time as long as the player character avoids taking damage for a limited time. Mission objectives vary in their requirements, ranging from having the player arrive at a particular checkpoint, to eliminating enemies in a specified location, to standing their ground against enemy squadrons, directing remote-operated weapons, and planting explosive charges on enemy installations. The player is also accompanied by fellow soldiers who cannot be issued orders. Like its predecessor, the game includes an interactive scene of a terror attack against civilians, which the player is given the option of skipping due to the portrayal of graphic and potentially upsetting content, including harm to children.

Cooperative
Modern Warfare 3 features a new mode, called Survival. This mode allows between one and two players to fight massive waves of enemies, with each wave becoming increasingly difficult. It differs from the Nazi Zombies mode in Call of Duty: World at War, principally in that enemies no longer spawn at fixed locations like the zombies do, but instead appear at tactical positions based on the current location of the player. The mode is available on all multiplayer maps in the game. Players earn in-game cash for items such as weapons, upgrades, ammo, air/ground support and equipment if they kill or assist in killing enemies, while more items can be unlocked by earning XP which is also increased by killing enemies.[7][8] Special Ops also returns from Modern Warfare 2. These challenge missions feature up to 48 stars, unlike its previous installment, which featured 69. Some weapons in Spec Ops are exclusive to that game mode, and are not available for play in multiplayer mode.[9]

Multiplayer

The new “Recon Juggernaut” Pointstreak reward in multiplayer mode
The entire Killstreak reward system has been altered to make it more difficult for players to get early unlocks. Killstreaks are now known as Pointstreaks, and kills are no longer the only way to increase the player’s pointstreak. Completing objectives such as planting a bomb or capturing a flag in Capture The Flag awards points towards the player’s Pointstreak. Pointstreak rewards are organized into three different “strike packages” called Assault, Support, and Specialist.

The Assault strike package works the same as the Killstreak reward system in Modern Warfare 2 and Black Ops: the player must earn more and more points without dying. Once the player is killed, their points are reset to zero. Likewise, the Specialist strike package rewards players with perks after every second consecutive kill. Upon death, however, the player loses all the perks and the points are reset to zero. In contrast, the Support strike package are awarded based on the total points that the player has earned over the entire match, regardless of how often the player dies. It is important to note that if a player switches to a custom class with a different reward system (either assault or specialist) during game play, all points are automatically reset to 0.[10] Players are allowed to choose which Pointstreak rewards they want to use when they gain it during the match, rather than choosing them between rounds.

Along with revamping the entire Killstreak reward system, Modern Warfare 3 also has a completely modified Ranking and Unlocks system, which does not use a currency system for unlocks.[11] The player’s primary weapon levels up alongside the player, and unlocks a number of “Proficiency” perks such as Attachments, (allows two attachments and is a successor to the “Bling” and “Warlord” perks), Kick (reduced recoil while aiming down the player’s sight) and Focus (reduced flinching while under fire). Only one Proficiency can be put on a primary weapon.[12] Another new addition is the ability to equip “Hybrid Scopes” on a weapon, such as a Reflex Sight a magnifier similar to an ACOG on the same weapon, and the player can switch between the scopes.[12] Modern Warfare 3 introduces a new “Prestige Shop” which will unlock only after the player has selected the option to prestige for the first time. The “Prestige Shop” allows Prestige players to use tokens they gain from using the Prestige option to buy exclusive features such as double XP and an extra custom weapon class. The player is able to Prestige 20 times.[13]

Several controversial perks in Modern Warfare 2, accused of being too overpowered, have been removed in Modern Warfare 3. Diving from standing to prone, known as “dolphin diving”, has been removed due to balancing issues.[14] Modern Warfare 3 utilized Treyarch’s hot fix system to fix bugs and glitches.[15] Modern Warfare 3 features a local and online split-screen option. (Not available for the Wii version.)[16]

New game modes were added:

Kill Confirmed: players must collect floating dog tags from the corpse of a downed enemy before the kill can be registered. However, the opposing team can pick up the dog tag as well to deny the other team a kill, which denies the other team a point.
Team Defender: both teams attempt to capture a flag dropped by the first person who is killed when the match starts, the team of the person who holds the flag will get double points for their kills; while the team without the flag only gets the default number per kill.
Private matches also now include pre-made game modes including: “Infected” (where the infected kill enemies to recruit them to their team), “Drop Zone” (where the player must hold a drop zone for points and care packages), “Team Juggernaut” (each team plays alongside an AI Juggernaut character), “Gun Game” (be the first to get one kill with every gun in the game), “One in the Chamber” (in which players are only allowed one pistol with one bullet and three lives where they can only get more bullets by killing other players), and “Juggernaut” (free for all against a juggernaut, kill the juggernaut to become it). Along with this, players are allowed to create their own game modes with customized settings such as number of players and time limit.[10]

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